Guild League

Matchmaking PvP!

By nyaiera

Published: Apr 11, 2024

Updated: Apr 12, 2024

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Guild League

Introduction

Guild League is an up to 15 vs 15 PvP Matchmaking for guilds that want to compete against each other!
  • Guild League features a matchmaking system similar to the Arena of solare matchmaking
  • Guild League also has a rankings system based on MMR which shows the top guilds 
  • Unlike the Arena of Solare, Guild League uses your own gear and isn't gear balanced PvP 
  • The matches last 20 minutes and the winner is the guild with the most kills / points at the end

 

How to Participate 

To participate in the Guild League you'll need to register for it in the guild window, which you can find by pressing G, here's the tab you'll need to look at. 

 

 

Once you hit this tab you'll see the application window, as well as the application times and your guilds current records and the guild league rankings. 

 

To apply for matchmaking you must be Guild Master, Advisor, Staff, Secretary or the Guild Officer.

 

 

If available there will also be another button visible, which will allow you to request a match like this: 

Guild League matches start every hour and half hour, If you apply at 2:15 PM, the matching will be complete at 2:30 PM, and the Guild League match will start once the opponent is determined.

 

The matches are unavailable during Node/Conquest Wars or the Node/Conquest War times even if they end early. 

 

You can't sign up for a Guild League match in certain areas. (Atoraxxion, Battle Arena, Old Moon Grand Prix, etc.)

 

When matchmaking is done you'll have a 2 minute wait period where guild members can join up.  

 

Guild League Rules

There's a limit of 10 min - 15 max members (this has been temporarily changed to 7 min - 10 max). 

 

  • The Match Duration is 20 min
  • After the match is set, there is a 2-min waiting time to enter the Guild League.
  • There is a 1-min waiting time after the match ends and then you'll automatically exit
  • You can enter and exit the Guild League after the match starts
  • Another guild member can replace you after you leave

 

Victory Conditions & Revival 

To win achieve 1,000 points (100 kills) or the guild with the higher score wins when the match ends.

 

  • If the scores are tied, the battle continues, and the first guild to score a kill wins.
  • The first kill awards 50 points. Every kill after awards 10 points per kill.
  • Each guild has one revival point at a designated location and reviving takes around 3 seconds
  • There's no limits to reviving
  • There are no revival penalties such as EXP decrease or crystal destruction.
  • If you are out of combat upon revival, you will be Invincible and have a Damage Reduction effect for a certain period.

 

Guild League Penalties 

Accumulating 3 penalties leads to a 1-week ban from the league. You will need at least 10 participants from your guild before a match begins or face immediate defeat and a penalty.

 

  • If your guild's player count falls below 5, it will be considered a loss and a penalty will be given.
  • If you exit during the Guild League, anyone from the same guild can step in for you, However, damage and debuffs recorded during the match are reset upon exit.
  • Guild members who joined the guild after matching cannot enter the ongoing match.

 

Other Guild League Rules

Equipment durability does not decrease during the match and you can't use Escape within the Guild League battlefield.

 

  • Consumable items can be used without limits, but Medical Kit can't be used.
  • Install items, such as Stun Trap and Cannon, and transformation items can't be used.
  • You are automatically assigned to a platoon when you enter the match and automatically leave upon exit.
  • If you are already in a party/platoon, you can enter after leaving the party/platoon.
  • Adventurers joining a guild as War Heroes will not be able to see the Guild League menu and will not be able to join as well.

 

Guild League Battlefields 

Currently there are three different available maps that are randomly selected each time you queue for a match, they all try to provide the feeling of open world PvP. 

 

Battlefield of Honor

The Battlefield of Honor is a large open space, mimicking the battle arena but without any additional buildings or supplies.

 

 

Heidel Northern Guard Camp

This area will look familiar to most players, it's the northern entrance to Heidel after coming from Velia, a large open space for guilds to fight in.  

 

 

Navarn Steppe

Navarn Steppe is a large open plain in Kamasylvia, the battleground has plenty of space for guilds to fight it out.

 

 

Rankings and Points

The system works a lot like Arena of Solare if you're familiar with that, it's basically your standard ranking system. 

 

Ranking Points
Win: +30 points Loss: -15 points
 

There's also additional point system based on the different ranking point ranges. 

 

201 - 400 points

Win: Earn an additional 3 points, Loss: Adjust by 3 points

Win: Base earned ranking points 20 + additional 3 = +23 points

Loss: Base deducted ranking points 15 - adjustment 3 = -12 points

0 - 200 points

Win: Earn an additional 5 points, Loss: Adjust by 5 points

Win: Base earned ranking points 20 + additional 5 = +25 points

Loss: Base deducted ranking points 15 - adjustment 5 = -10 points

 

 

Dormancy Penalty 

If your guild doesn't participate for a certain amount of time you'll experience rank decay based on the score range.

 

1,801 points or more When no matches are played for 5 days, 50 points are deducted every 2 days.
1,601 to 1,800 points When no matches are played for 5 days, 40 points are deducted every 2 days.
1,401 to 1,600 points When no matches are played for 5 days, 30 points are deducted every 2 days.

 

Guild League Rewards

Based on the results of the Guild League, you can obtain the following rewards. These rewards are for the trial match period and are subject to change periodically.