New Guild Fame

One Sided Decs Are Back!

By nyaiera

Published: Aug 09, 2026

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New Guild Fame

Introduction

Changes to the way Guilds function have been added to help give a sense of Guild Growth

 

  • This is centered around Guild Fame, how to obtain it and what it can be used for
  • The most notable thing about these changes is that One Sided Guild Wars are back
  • You can also earn more money daily through Guild activity by being paid a wage 
  • Guild Fame can also be spent to activate special effects, you'll need to rebuild Fame. 

 

Guild Fame Benefits

The new Guild Fame system turns your individual activities into your guild's growth, which in turn provides benefits for you. You unlock benefits for your own contribution to your guild.

 

Guild Fame can also be spent to activate special effects. This is to encourage guilds to spend and replenish the Guild Fame they spend, to give Guilds another gameplay loop. 

 

Unlock various benefits for your guild based on the accumulated Guild Fame.

 

  • 1 Guild Point is consumed upon learning each passive skill.
  • Additional Daily Pay is granted based on the set Daily Pay
  • Daily Pay bonus does not consume Guild Funds.

 

Example: With a Daily Pay of 5 million Silver and at least 900,000 total Guild Fame: Receive 5 million Silver in Daily Pay + a 45 million Silver bonus, for a total of 50 million Silver.

 

Accumulated Guild Fame Daily Guild Mission Recharge Increase
(Total Charge
)
Daily Pay Bonus Benefit
900,000 +1(20) 900%
[Passive Skill - Monster Specialist]
Extra AP Against Monsters +8
800,000 +1(19) 800%
[Passive Skill - Light Footsteps]
Weight Limit +100 LT

Add Glorious Guild Missions for Subjugation, Life, and Trading
700,000 +1(18) 700%
[Passive Skill - Skilled Hands]
Life Skill Mastery +50
600,000 +1(17) 600%
[Passive Skill - Fortune's Guidance]
Item Drop Rate +20%
500,000 +1(16) 500%
Enhanced Blessing of Fortuna
400,000 +1(15) 400%
Enhanced Guru's Touch
300,000 +1(14) 300%
Enhanced State of Nothingness
200,000 +1(13) 200%
[Passive Skill - Energetic Hands]
Life EXP +50%
100,000 +1(12) 100%
[Passive Skill - Mercenary's Resolve]
Combat EXP +100%
50,000 +1(11) 50% -
- 0(10) 0% -

 

Earning Guild Fame

You can earn Guild Fame through guild member and guild activities, you can earn up to 1,000,000 Guild Fame, it's capped at this amount so that you have to think about spending it.

Activity Fame Earned
Guild Member Login 50
Guild Mission Completed 1000
Guild Boss Defeated 10000
Guild League Victory 500
Blue Battlefield Victory 5000
Node War (Tier 1) Victory 5000
Node War (Tier 2) Victory 25000
Node War (Unlimited) Victory 35000
Conquest War (Tier 1) Victory 50000
Conquest War (Tier 2) Victory 75000
Conquest War (Unlimited) Victory 100000
War of the Roses Victory 150000

 

Guild Fame Uses

Guild Fame can decrease to a minimum of -2,000,000. Guild name becomes red when Guild Fame falls below 0. 

 

Guilds with Fame below 0 cannot participate in Conquest Wars or the War of the Roses. Its members also cannot participate as War Heroes for other guilds.   

 

 

Guild Fame can only fall below 0 by declaring war, so even though Guild Fame decreases weekly you won't go negative unless you're declaring one sided wars without enough Guild Fame to do so. 

 

Uses
Activity Fame Cost Requirement
War Declaration 400,000 At least -1,600,000 Fame
Reset Guild Base Server Cooldown 100,000 At least 100,000 Fame
Recharge 1 Summon Attempt for a Guild Boss 25,000 At least 25,000 Fame
Additional Command to Gather 25,000 At least 25,000 Fame
Golden Bell 20,000 At least 20,000 Fame

 

Learning the additional Command to Gather and Golden Bell skills consumes 1 Guild Point each. Guild Fame decreases by a set amount based on guild size every Monday at 00:00.

 

Guild Size Amount Decreased
Small -2500
Medium -5000
Large -7500
Extra Large -10000

 

Guild Fame UI

There's a new menu that has been added to the Guild UI where all of the Guild Fame benefits, penalties, and changes can be viewed and kept track of. 

 

 

You can press the Fame Benefits and Penalties button to the left of Guild Fame to view the benefits, penalties, and currently active effects based on your Guild Fame.

 

 

There's also a new fame section in the Guild Usage History button to the right of Guild Fame to see the changes in the new Fame tab.

 

 

The effects of the Guild Skills Blessing of Fortuna, Guru's Touch, and State of Nothingness that are enhanced based on Guild Fame is as follows.

 

Following the addition of new Guild Skills, the skill layout under Guild (G) - Guild Skills have been changed.

 

Normal Enhanced
Blessing of Fortuna
Item Drop Rate +20% / Knowledge Gain Chance +15% / Higher Grade Knowledge Gain Chance +2%
Generous Blessing of Fortuna
Item Drop Rate +30% / Knowledge Gain Chance +15% / Higher Grade Knowledge Gain Chance +2%
Guru's Touch
Life EXP +50% / Life Skill Mastery +50
Exquisite Guru's Touch
Life EXP +75% / Life Skill Mastery +75
State of Nothingness
Combat EXP +200% / Skill EXP +50% / Karma Recovery +15%
Powerful State of Nothingness
Combat EXP +300% / Skill EXP +75% / Karma Recovery +15%

 

 

Guild War

Guilds can now spend 400,000 Guild Fame to declare war without the opposing guild's consent. These wars only last 6 hours, and once it ends, the same guild cannot be targeted again for 48 hours.

 

Before guilds could get a lot of unwanted war declarations. Now a lot of guilds have expressed frustration over being unable to declare war even when necessary. 

 

 

At least 10 guild members must be online to declare a war. However, you can respond to a guild war declared against your guild without requirements.

 

  • Guild war can be declared regardless of the target guild's size or number of members.
  • Guild war can be declared on up to 6 guilds at once.
  • Declaring war on guilds with negative Guild Fame does not consume Guild Fame.
  • Guild war cannot be declared when Guild Fame is below -1,600,000.

 

A war declaration lasts for 6 hours. However, if the opposing guild responds to the declaration, the war lasts 7 days.

 

  • You cannot declare war on the same guild again for 48 hours.
  • At least 7 days must pass after creating a guild to declare war.
  • Guild war starts 5 min after declaration.
  • After declaring war, the changed Guild Fame can be seen in the Guild (G) UI.
  • The war declaration history can be checked via Guild (G) - Guild History.

 

There's also new notifications for the Guild Wars

 

Type Display
Declaration
Start
Respond
End

 

There's also details on the opposing guild's Fame and benefit reductions from war declarations to Guild (G). There's also a few other changes to Guild Wars. 

 

  • Changed the following regarding guild war:
  • Removed the Guild Funds cost for declaring war.
  • Removed the option to retract a declaration of war.
  • The guild war arbitration request function has been removed.
  • The Reject Guild War setting under Menu (ESC) - Settings - Misc. has been removed.
  • Removed guild member protection.
  • War Heroes cannot participate in guild wars.

 

Guild Missions 

Guild Missions have been adjusted and buffed, the Normal difficulty Black Shrine Hwanghae quests and the Log and Rough Stone gathering quests have also been removed.

Adjusted the objectives for Mysterious Catalyst acquisition missions.

 

  • Before: 80 (Small), 160 (Medium), 240 (Large), 360 (Extra Large)
  • After: 150 (Small), 300 (Medium), 450 (Large), 600 (Extra Large)

 

Increased the time limit for each Fishing mission by 1 hour. New Guild Bosses Gumiho and Duoksini will be added in a future update.

 

Guild Rankings UI Changes

The Guild Rankings UI has been changed, there's now the Guild Fame and Weekly Guild Fame Earned. They've also now removed Final Battle Score, Score, Guild Intro, and Guestbook.

 

 

What do you think of the new Guild changes? Let us know! 


Why not check out some of our other guides while you're here? 

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